I work as a 2D Character and Concept Artist, mainly focused on designing characters, props, and simple environments for games. I use Adobe Photoshop, Aseprite, and Clip Studio Paint for drawing, rendering, and basic animation tasks. I can create clean concepts, iterate on ideas, and adapt to different art styles when needed. My workflow includes making character sheets, pixelarts, storyboards, simple animations, turnarounds, and visual references that support game development.